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Zeldarck
Maître HeroScapien

Inscrit le: 15 Jan 2010
Messages: 3122
Localisation: Paris
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Posté le:
Ven Mar 05, 2021 10:32 am |
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The figure used for this unit is a STARFINDER BATTLES figure from the GALACTIC VILLAINS set. Its model name and number are NECROVITE - ??.
https://paizo.com/image/content/Blog/061520_necrovite.jpg
Citation: | Combinations & Synergies
Synergy Benefits Offered
- Terror Enhancement Field: Terrifying figures
The following figures benefit from Ataraxis's Terror Enhancement Field:
Spoiler Alert!
- Skeletons of Annellintia: Necromancy & Reanimation
As a Unique Lady, the Skeletons of Annellintia may place destroyed Skeletons on Ataraxis's card, and Reanimate those Skeletons adjacent to Ataraxis when revealing an Order Marker on the Skeletons of Annellintia.
Synergy Benefits Received
- Death Knights of Valkrill: Unholy Bonding
As a medium Hero with the Relentless personality, the Death Knights of Valkrill may take a turn with Ataraxis before taking a turn themselves.
Synergy Benefits Imposed
- Van Nessing: Divine Mission
When Van Nessing takes a turn using the "X" Order Marker with his Divine Mission special power, he rolls 2 additional attack dice against Undead figures, including Ataraxis.
Rulings and Clarifications:
Quote:
Q: If Ataraxis is on a Unique Hero's Army Card, and that Unique Hero is killed by a Zombie of Morrindan, what happens first, Zombies Rise Again, or the resurrection from Nanobot Virus Phylactery?
A: Zombies Rise Again, due to the "immediately" in the power.
Q: If Ataraxis is on a Unique Hero's Army Card, and that Unique Hero also has an Ebon Armor on its Army Card, when that Unique Hero dies what happens first the resurrection from Eternal War or the resurrection from Nanobot Virus Phylactery?
A: It is a roll-off to determine which happens first.
Q: If Ataraxis is on a Unique Hero's Army Card due to Nanobot Virus Phylactery, and that Unique Hero dies from something other than a normal attack, special attack, or leaving engagement attack, or Ataraxis cannot be placed, what happens to Ataraxis?
A: Ataraxis remains on that Unique Hero's Army Card. If that Unique Hero is resurrected, Ataraxis may replace the figure the next time it dies.
Q: If Ataraxis is hit by Shurrak is dies due to falling damage from Knockback, can Nanobot Virus Phylactery be used?
A: No. The damage is due to the fall, not from the attack or special attack.
Q: Can Ataraxis be revived by the Glyph of Sturla while on the Army Card of a Unique Hero?
A: Yes. Ataraxis is destroyed and can be revived normally. Obviously Nanobot Virus Phylatery cannot be used to return Ataraxis to the battlefield afterward because she is already on the battlefield.
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The figure used for this unit is a Starfinder Battles figure from the Galactic Villains set. The model name is Space Goblin Zaperator.
https://paizo.com/image/content/Blog/061520_space-goblin.jpg
Citation: |
Synergy Benefits Received
Goblin Slashers: Goblin Strategic Retreat
Spoiler Alert!
Elaria the Pale: Queen of Thieves
Morgoloth: Swarming Vermin
Nottingham Brigand: Rogue Hero Bonding
Torin: Evil Eye Protection
Synergy Benefits Offered
Expendable Rabble:
Horned Skull Brutes
Bugbear Basher
Spoiler Alert!
Otonashi: Tricky Speed 4
Suggested R&C:
Quote:
Q: Does Environmental Suit protect against falling damage?
A: No, falling damage is not a terrain effect.
Q: How does Taunt interact with Tactical Switch?
A: If Ziggo in engaged with a Warforged Soldier, that Warforged could attempt to target another figure but then get redirected to Ziggo. In that case, that Warforged could only Tactical Switch with Ziggo. If a Warforged Soldier moves into engagement with Tactical Switch, Taunt would have no effect because Ziggo is not a legal target.
Q: What happens if, after Taunt is successful, Ziggo could no longer be targeted, such as becoming protected by Smoke Powder?
A: The attacking figure could change targets to any other legal target and would not suffer the attack dice penalty from Taunt. |
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_________________ Ma tactique: BOURIN!! |
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Moonknight
Participant

Inscrit le: 12 Sep 2019
Messages: 545
Localisation: Liège, BELGIQUE
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Posté le:
Ven Mar 05, 2021 1:58 pm |
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Vraiment pas fan du mort vivant, il me paraît assez faible pour 160pts, peu impactant. Le goblin pareil, pas si résistant que ça mais ça reste 60pts.
Pour l'instant je trouve pas ouf leurs figurines starfinder, du moins ce qu'ils en font. En espérant que le playtest va les changer |
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DanieLoche
Gardien des Livres, Maitre JEDY, ADMIN.

Inscrit le: 16 Nov 2008
Messages: 7686
Localisation: 31000 - Toulouse
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Posté le:
Ven Mar 05, 2021 2:16 pm |
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Moonknight a écrit: | Vraiment pas fan du mort vivant, il me paraît assez faible pour 160pts, peu impactant. Le goblin pareil, pas si résistant que ça mais ça reste 60pts.
Pour l'instant je trouve pas ouf leurs figurines starfinder, du moins ce qu'ils en font. En espérant que le playtest va les changer |
Il faut vraiment pas sous-estimer les pouvoirs de déplacement de figurines.
Arashara Goshiri dans le genre a subit d'énormes modifications de contrainte et de coût après les playtests, en se rendant compte qu'elle était bien plus puissante que prévue.
Entre ça et sa possibilité de revenir sur le terrain... je pense qu'il y a un gros potentiel ! |
_________________
Ressources Utiles
Sonlen du JEDU; Kee-Mo-Shi du JEDY; MJ du JEDDa! |
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Seb from space
Grand Participant

Inscrit le: 21 Fév 2007
Messages: 6202
Localisation: Auvergne
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Posté le:
Sam Mar 27, 2021 2:04 pm |
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Une nouvelle carte armée en playtest.
Un outsider qui fonctionnera avec les "children of the dark star" (carte armée en page 3 de ce sujet) ;o)
Q: How does Clamber work exactly?
A: Treat elevation increases of one or two tiles as flat terrain, except that both sides of Gräbermund's base must end on the same level. Elevation increases of three or more tiles must be treated normally.
Q: Can you roll for Swallow Whole even if the defending figure would receive enough wounds to be destroyed?
A: Yes. Swallow Whole triggers after defense dice are rolled and before wounds are inflicted. If Swallow Whole triggers, the figure is destroyed before the wounds are inflicted.
Q: If Gräbermund attacks Isamu and he Vanishes, can Swallow Whole trigger even though Isamu doesn't roll defense?
A: No. Swallow Whole requires the defending figure roll defense dice, and Vanish prevents defense dice from being rolled. Note, however, that units roll zero defense dice, such as Venoc Vipers, are still considered to have rolled defense dice, so Swallow Whole can affect them.
Q: If Gräbermund attacks a Deathreaver with a normal attack and succeeds at Swallow Whole, can the Deathreavers still use Scatter?
A: Yes. The Deathreaver still rolled defense dice.
Q: If Gräbermund attacks a Bloodburst Thrall and succeeds at Swallow Whole, does the Bloodburst Thrall rupture before it is swallowed?
A: No. Swallow Whole is part of the attack. If Swallow Whole occurs, no wounds are inflicted, instead the figure is destroyed. |
_________________ On va bien se marro.
https://seb9001.github.io/Heroscape/ |
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Zeldarck
Maître HeroScapien

Inscrit le: 15 Jan 2010
Messages: 3122
Localisation: Paris
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Posté le:
Sam Mar 27, 2021 3:30 pm |
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J'aime beaucoup cette carte. Surtout Clamber, où je suis même étonné qu'il n'y ai pas déjà eu un pouvoir du genre tellement ça parais logique |
_________________ Ma tactique: BOURIN!! |
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Blade
Modérateur & Maitre des books

Inscrit le: 17 Aoû 2008
Messages: 2245
Localisation: 90 - Belfort
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Posté le:
Mar Mar 30, 2021 8:31 am |
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Zeldarck
Maître HeroScapien

Inscrit le: 15 Jan 2010
Messages: 3122
Localisation: Paris
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Posté le:
Mar Juin 15, 2021 9:12 am |
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Ziggo a subit une mise à jour :
De même pour Amberhive Queen (ancienne version), ils ont enlevé son boost global à tout les insectes, je trouve que sans ça, elle deviens fade et cela enlève énormément de synergie possible. J'imagine que s'ils l'ont fait c'est que c'étais trop fort, mais cette perte totale de synergie est triste.
pour rappel elle s ejoue avec les pitites abeilles:
Citation: | squad of 4
NAME = Amberhive Protectors
GENERAL = Aquilla
PLANET = Valhalla
SPECIES = Insects
UNIQUENESS = Common Squad
CLASS = Protectors
PERSONALITY = Relentless
SIZE/HEIGHT = Small 2
BASE SIZE = Single
LIFE = 1 (4 figures)
MOVE = 6
RANGE = 1
ATTACK = 1
DEFENSE = 2
POINTS = 50
INSECT STRATEGIC BONDING
Before taking a turn with Amberhive Protectors, you may take a turn with any Insect Hero you control. If you do not take a turn with any Insect Hero you control, you may move and attack with up to 6 Amberhive Protectors you control.
SACRIFICIAL STING SPECIAL ATTACK
Range 1. Attack 4.
When attacking a figure within 4 clear sight spaces of an Insect Hero you control, an Amberhive Protector may use Sacrificial Sting Special Attack. If the defending figure receives any wounds from Sacrificial Sting Special Special Attack, destroy the attacking Amberhive Protector.
FLYING
When counting spaces for Amberhive Protectors' movement, ignore elevations. Amberhive Protectors may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When an Amberhive Protector starts to fly, if she is engaged, she will take any leaving engagement attacks.
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_________________ Ma tactique: BOURIN!! |
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Seb from space
Grand Participant

Inscrit le: 21 Fév 2007
Messages: 6202
Localisation: Auvergne
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Posté le:
Mar Juin 15, 2021 11:35 am |
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Personnellement je ne trouvais aucun intérêt au frenzied swarm pour les abeilles qui sont bien plus bien efficaces avec leur attaque spéciale.
Il est vrai que c'est dommage de perdre les synergies de ce pouvoir avec les deux sortes de fourmis.  |
_________________ On va bien se marro.
https://seb9001.github.io/Heroscape/ |
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Zeldarck
Maître HeroScapien

Inscrit le: 15 Jan 2010
Messages: 3122
Localisation: Paris
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Posté le:
Mer Aoû 04, 2021 12:07 pm |
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The figure used for this unit is a Starfinder Battles figure from the Galactic Heroes set. Its name is Shirren Soldier.
https://paizo.com/image/content/Blog/061920_shirren.jpg
Citation: |
NAME = BYRIKON THE HIVELESS
GENERAL = EINAR
SPECIES = INSECT
UNIQUENESS = UNIQUE HERO
CLASS = MERCENARY
PERSONALITY = DISCIPLINED
SIZE/HEIGHT = MEDIUM 5
BASE SIZE = NORMAL SINGLE
LIFE = 3
MOVE = 5
RANGE = 5
ATTACK = 3
DEFENSE = 3
POINTS = 60
HIVE-MIND INTEGRATION
At the start of the game, you may place a Hive-Mind Marker on another Unique Hero you control. If that Hero is within 5 clear sight spaces of Byrikon, you may add 2 to your initiative roll for each Order Marker on that Hero's Army Card and for each Order Marker on Byrikon's Army Card.
RAPID RESPONSE
After Order Marker 1 is revealed on this Army Card, after taking a turn with Byrikon, if you won initiative this round, you may take one additional turn with Byrikon.
Synergies
As an Insect Hero:
Amberhive Protectors
Spoiler Alert!
squad of 4
NAME = Amberhive Protectors
GENERAL = Aquilla
PLANET = Valhalla
SPECIES = Insects
UNIQUENESS = Common Squad
CLASS = Protectors
PERSONALITY = Relentless
SIZE/HEIGHT = Small 2
BASE SIZE = Single
LIFE = 1 (4 figures)
MOVE = 6
RANGE = 1
ATTACK = 1
DEFENSE = 2
POINTS = 50
INSECT STRATEGIC BONDING
Before taking a turn with Amberhive Protectors, you may take a turn with any Insect Hero you control. If you do not take a turn with any Insect Hero you control, you may move and attack with up to 6 Amberhive Protectors you control.
SACRIFICIAL STING SPECIAL ATTACK
Range 1. Attack 4.
When attacking a figure within 4 clear sight spaces of an Insect Hero you control, an Amberhive Protector may use Sacrificial Sting Special Attack. If the defending figure receives any wounds from Sacrificial Sting Special Special Attack, destroy the attacking Amberhive Protector.
FLYING
When counting spaces for Amberhive Protectors' movement, ignore elevations. Amberhive Protectors may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When an Amberhive Protector starts to fly, if she is engaged, she will take any leaving engagement attacks.
Rulings and Clarifications:
Suggested R&C:
Quote:
Q: If the Hero chosen by Hive-Mind Integration is Mind Shackled, does Byrikon still get the initiative bonus if that Hero is within 5 clear sight spaces of Byrikon?
A: Yes. Even if Byrikon or the chosen Hero end up in different armies, the Byrikon owner can gain the initiative boost from Hive-Mind Integration as long as that other Hero is within 5 clear sight spaces of Byrikon. That player gains +2 per order marker on either army card, regardless of who owns the order markers.
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_________________ Ma tactique: BOURIN!! |
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Zeldarck
Maître HeroScapien

Inscrit le: 15 Jan 2010
Messages: 3122
Localisation: Paris
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Posté le:
Mer Aoû 04, 2021 8:52 pm |
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The figure used for this unit is a STARFINDER BATTLES figure from the GALACTIC HEROES set. Its model name and number are KASATHA THAUMATURGE - ??].
https://paizo.com/image/content/Blog/061920_kasatha.jpg
Citation: |
NAME = C'RIK
GENERAL = VYDAR
SPECIES = QUAARN
UNIQUENESS = UNIQUE HERO
CLASS = EXPLORER
PERSONALITY = TRICKY
SIZE/HEIGHT = MEDIUM/5
BASE SIZE = NORMAL SINGLE
LIFE = 4
MOVE = 5
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 85
HOLOGRAPHIC PROJECTOR 15
When C'Rik or an Explorer you control within 4 clear sight spaces of C'Rik is attacked by an opponent's figure and at least 1 skull is rolled, you may roll the 20-sided die. If you roll a 15 or higher, you may place that Explorer on any empty space within 3 spaces of its current location where it is not adjacent to any enemy figures. If you do, that Explorer takes no damage. Figures moved by Holographic Projector 15 never take any leaving engagement attacks.
QUAARN ASSAULT
When C'rik attacks, he may attack up to 3 additional times. He cannot attack the same figure more than twice.
PHANTOM WALK
C'rik can move through all figures and is never attacked when leaving an engagement.
Combinations & Synergies
Synergy Benefits Received:
- Command Courier: Command Dispatch
As a small or medium Unique Hero that follows Vydar, a Command Courier may take a turn with C'rik with its Command Dispatch special power.
- Agent Skahen: Cover Fire
As a Tricky figure who follows Vydar, Agent Skahen may move C'rik up to 4 spaces after she attacks and wounds an opponent's figure.
- Elaria the Pale: Queen of Thieves
As a figure with the Tricky personality, C'rik may add 1 to his d20 roll for Holographic Projector 15 if Elaria the Pale is within 6 clear sight spaces of C'rik.
Synergy Benefits Offered:
- Holographic Projector 15: Explorers
C'rik may move and prevent wounds inflicted on the following figures using his Holographic Projector 15 special power:
Dora
Spoiler Alert!
be patient, more to come |
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_________________ Ma tactique: BOURIN!! |
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golgerif
Grand Participant

Inscrit le: 23 Juil 2018
Messages: 2257
Localisation: bretagne
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Posté le:
Mer Aoû 04, 2021 9:11 pm |
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hâte de voir la fig de BYRIKON THE HIVELESS
EDIT:
Zeldarck a écrit: | golgerif a écrit: | hâte de voir la fig de BYRIKON THE HIVELESS |
j'ai mis le liens vers les figs en dessous des cartes armées |
Holà, il faut que j'ouvre les yeux moi
Merci. Je ne ml'attendais pas à cela comme fig, mais j'aime bien quand même |
_________________ Le bonheur se ressent surtout non par le bien mais par le mieux
Dernière édition par golgerif le Jeu Aoû 05, 2021 9:18 am; édité 1 fois |
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Zeldarck
Maître HeroScapien

Inscrit le: 15 Jan 2010
Messages: 3122
Localisation: Paris
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Posté le:
Mer Aoû 04, 2021 9:15 pm |
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golgerif a écrit: | hâte de voir la fig de BYRIKON THE HIVELESS |
j'ai mis le liens vers les figs en dessous des cartes armées |
_________________ Ma tactique: BOURIN!! |
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Seb from space
Grand Participant

Inscrit le: 21 Fév 2007
Messages: 6202
Localisation: Auvergne
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Posté le:
Mer Aoû 04, 2021 10:41 pm |
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Et une troisième carte armée :
Citation: | NAME = ALTAIS OF THE DEEP
GENERAL = VYDAR
PLANET = ICARIA
SPECIES = DRAGON
UNIQUENESS = UNIQUE HERO
CLASS = HUNTER
PERSONALITY = MENACING
SIZE/HEIGHT = LARGE/6
LIFE = 6
MOVE = 6
RANGE = 1
ATTACK = 4
DEFENSE = 3
POINTS = 170
VORTEX BREATH SPECIAL ATTACK
Range 6. Attack 3.
Choose a figure to attack. Before rolling attack dice, you may place any or all small or medium figures within two clear sight spaces of the targeted figure on a space that is not molten lava adjacent to the targeted figure. All figures adjacent to the targeted figure are also affected by Vortex Breath Special Attack. Roll attack dice once for all figures. Each figure rolls defense dice separately. Altais of the Deep is not affected by her own Vortex Breath Special Attack.
FLYING
When counting spaces for Altais's movement, ignore elevations. Altais may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Altais starts to fly, if she is engaged she will take any leaving engagement attacks.
-Combinations and Synergies-
Synergy Benefits Received
Greenscale Warriors: Lizard King Bonding
Arktos: Hunter Attack Enhancement |
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_________________ On va bien se marro.
https://seb9001.github.io/Heroscape/ |
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Blade
Modérateur & Maitre des books

Inscrit le: 17 Aoû 2008
Messages: 2245
Localisation: 90 - Belfort
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Posté le:
Jeu Aoû 05, 2021 8:47 am |
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Byrikon the hiveless : je suis pas convaincu par la carte. Je trouve qu'ils se sont compliqués la vie pour par grand chose dans ses pouvoirs. Quitte à jouer un tour supplémentaire T1, je préfère encore y aller avec Ornak qui m'assure de déclencher son pouvoir et qui m'autorise plus de possibilités. À voir sur les tests ce que ça dit.
C'Rik : J'adore cette carte. Elle pourra ouvrir de nouvelle stratégies intéressantes... seulement si les "Explorer" seront développés dans le futur (car actuellement il n'en existe pas).
Altais of the deep : le pouvoir peut être sympa, dans des circonstances exceptionnels ça peut entraîner une attaque sur 7 figurines. Par contre je ne comprends pas pourquoi il fait 170 points, j'ai l'impression que c'est beaucoup pour lui, non ? |
_________________ Le journal de Thormun | HaloScape | Ma collection |
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Zeldarck
Maître HeroScapien

Inscrit le: 15 Jan 2010
Messages: 3122
Localisation: Paris
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Posté le:
Lun Aoû 09, 2021 7:22 pm |
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Deux nouvelles cartes, dont un explorer
https://paizo.com/image/content/Blog/061920_android.jpg
The figure used for this unit is a [MANUFACTURER] figure from the [SET] set. Its model name and number are [NAME - ##].
Citation: |
NAME = ETIANA
GENERAL = JANDAR
PLANET = ARCTORUS
SPECIES = TYRRAN
UNIQUENESS = UNIQUE HERO
CLASS = MERCENARY
PERSONALITY = RESOLUTE
SIZE/HEIGHT = MEDIUM/4
LIFE = 4
MOVE = 5
RANGE = 9
ATTACK = 3
DEFENSE = 2
POINTS = 90
SUPPORT FIRE
After revealing an Order Marker and taking a turn with Etiana, if Etiana did not move and attacked a figure engaged with at least one other Mercenary Hero you control, you may take a turn with one of those Mercenaries.
ACROBATIC
When Etiana rolls defense dice against a normal attack, one shield will block all damage. |
Citation: |
Synergies
Support Fire
Mercenaries
Byrikon the Hiveless
Maekor
Wastewalker Gage
Spoiler Alert!
NAME = WASTEWALKER GAGE
GENERAL = UTGAR
PLANET = EARTH
SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = MERCENARY
PERSONALITY = WILD
SIZE/HEIGHT = MEDIUM 5
BASE SIZE = NORMAL SINGLE
LIFE = 5
MOVE = 5
RANGE = 4
ATTACK = 2
DEFENSE = 3
POINTS = 90
GRAPPLE RIFLE
Instead of his normal move, Wastewalker Gage may use his Grapple Rifle. Grapple Rifle has a move of 4. When counting spaces for Grapple Rifle, ignore elevations. Gage may grapple over water without stopping, over figures without becoming engaged, and over obstacles such as ruins. Gage may not grapple more than 45 levels up or down in a single Grapple Rifle move. If Gage is engaged when he starts his Grapple Rifle move, he will take any leaving engagement attacks. If Gage used Grapple Rifle this turn, he may not attack a non-adjacent figure.
CHAINSAW SWEEP SPECIAL ATTACK
Range 1. Attack 4.
Choose a figure to attack. You must choose a figure adjacent to both Gage and the chosen figure to also be affected by Chainsaw Sweep Special Attack, if possible. Roll attack dice once for all affected figures. Each figure rolls defense dice separately. If you do not roll any skulls with Chainsaw Sweep Special Attack, Gage receives a wound.
----------------------------------------------------------------
Synergies
Wild Human: Dreadgul Raiders bonding
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https://paizo.com/image/content/Blog/061920_lashunta.jpg
The figure used for this unit is a Starfinder Battles figure from the Starter Pack: Heroes Pack set. The model name is Lashunta Mercenary Commando.
Citation: |
NAME = JANOS
GENERAL = EINAR
SPECIES = KULTHUL
RARITY = UNIQUE HERO
CLASS = EXPLORER
PERSONALITY = DISCIPLINED
SIZE/HEIGHT = MEDIUM/4
LIFE = 6
MOVE = 5
RANGE = 6
ATTACK = 3
DEFENSE = 3
POINTS = 110
TRACKING FIRE SPECIAL ATTACK
Range 5. Attack 3 + Special.
Attack a figure with 3 attack dice. Janos must attack the same figure one additional time with 4 attack dice, if possible. If he cannot, he may attack a different figure with 3 attack dice.
EXPEDITION
After revealing an Order Marker on Janos's card and taking a turn with Janos, if there are no unrevealed Order Markers on this card, you may take a turn with up to two other Mercenary or Explorer Heroes you control.[/indent]
R&C
Q: If Janos is killed or negated during the first bonus turn taken using Expedition, can I take a turn with a second hero?
A: No. You choose the second hero to activate after the end of the first hero's turn. If Janos is destroyed or negated, the power cannot activate.
-Combinations and Synergies-
Synergy Benefits Received
C'Rik - Holographic Projectior 15
Maekor - Company Defensive Formation
Synergy Benefits Offered
Sacred Band - Disciplined Army Bonus
Expedition - Explorers and Mercenaries
Byrikon the Hiveless
C'Rik
Etiana
Maekor
Wastewalker Gage (décris plus haut)
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_________________ Ma tactique: BOURIN!! |
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Seb from space
Grand Participant

Inscrit le: 21 Fév 2007
Messages: 6202
Localisation: Auvergne
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Posté le:
Sam Aoû 28, 2021 5:58 pm |
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Un nouveau dragon en playtest :
Un quatrième version de la reine des abeilles :
Un nouvel indien pour accompagner les mohicans et teeth of the Makwa :
Une nouvelle amie pour les greenscale :
Un cowboy attendu depuis très longtemps :
Une deuxième version pour Altais qui perd un de portée mais peut placer ses ennemis dans la lave :
Master Caylus :
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_________________ On va bien se marro.
https://seb9001.github.io/Heroscape/ |
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golgerif
Grand Participant

Inscrit le: 23 Juil 2018
Messages: 2257
Localisation: bretagne
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Posté le:
Dim Aoû 29, 2021 5:50 pm |
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J'adore la figurine de kalagrith |
_________________ Le bonheur se ressent surtout non par le bien mais par le mieux |
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DARKLORD
Grand Participant

Inscrit le: 04 Jan 2012
Messages: 3208
Localisation: Nord-Pas-de-Calais
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Posté le:
Dim Aoû 29, 2021 7:45 pm |
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Kalagrith ne serait pas un peu trop puissant pour son coût en points ?
Je pense en particulier au potentiel de son attaque spéciale.
Il n'a pas le dégagement (Vol Furtif), mais quand même... |
_________________ Ma Présentation (liens utiles)
"A good plan, violently executed now, is better than a perfect plan next week." ~ George S. Patton |
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Seb from space
Grand Participant

Inscrit le: 21 Fév 2007
Messages: 6202
Localisation: Auvergne
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Posté le:
Dim Aoû 29, 2021 7:52 pm |
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L'inconvénient de Kalagrith c'est que tu risques de cramer ton mur de greenscale (ou de crypt gardian) en passant.  |
_________________ On va bien se marro.
https://seb9001.github.io/Heroscape/ |
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Moonknight
Participant

Inscrit le: 12 Sep 2019
Messages: 545
Localisation: Liège, BELGIQUE
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Posté le:
Dim Aoû 29, 2021 9:28 pm |
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Avec un bon placement, normalement on touche pas ses unités. Mais là je suis quand même d'accord, il est peut être fort pour ses stats, genre par rapport à Molten Claw.
Mais il est là pour être tester nan ?  |
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